

He can play it before he learns any songs but will only produce a flat, tuneless string of notes with no coherent melody, and no effect whatsoever. In the Dream Shrine in Mabe Village, Link obtains an Ocarina.

This game also had the first appearances of " Ganondorf's Theme" and " Zelda's Lullaby". In the re-release for Game Boy Advance and Virtual Console, it is still labeled as the Flute. The flute was called a flute in the SNES version of the game, but in the Japanese version of the game, it was always called an ocarina.

In the Light World, the Flute is used to summon a bird that can carry Link to nine different locations. Playing the Flute will get Link past certain obstacles on the Overworld Map and is also used to open the 6th dungeon. The Recorder is similar to other instruments in the Legend of Zelda series since it can teleport the user across the overworld. The notes are just one part of what would become a complete melody. The notes played are the same as the one heard playing during the intro screen sequence in Ocarina of Time. Certain dungeon enemies are vulnerable to the sound of the Recorder being played. It must also be used to open one dungeon. In the Overworld, this summons a whirlwind which can wipe out enemies, or carry Link to a dungeon entrance he's already visited, in numerical order. Link can play the Warping Theme on the Recorder. Spoiler warning: Plot or ending details follow.
